AI Insights · Timothy · December 2021
Top 5 Anime Games on iOS in the UK for Q4 2021
Discover the performance trends of the top 5 anime games on iOS in the UK during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 anime games on iOS in the United Kingdom showed varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw notable fluctuations in its weekly revenue, starting at around $23K and peaking at approximately $215K in the week of November 22. Downloads increased significantly mid-quarter, reaching a high of 5.6K in the week of November 29. Weekly active users rose steadily, starting from 14.5K and ending the quarter at nearly 30K.
DRAGON BALL Z DOKKAN BATTLE, also by Bandai Namco Entertainment Inc., experienced a peak in revenue of about $108K in the week of November 1, with another high point of $95K in the final week of December. Downloads remained relatively stable, with a slight peak of 848 in the week of December 20. Active users hovered around 22K throughout the quarter, showing little fluctuation.
Yu-Gi-Oh! Duel Links by KONAMI had a strong start in weekly revenue at around $42K, but saw a decline to about $10K in the week of November 22, before ending the quarter with an uptick to $34K. Downloads were consistent, averaging around 900 to 1K per week. Active users showed minor fluctuations, maintaining an average of around 11K.
The Seven Deadly Sins from Netmarble Corporation demonstrated a varied revenue trend, peaking at $51K in the week of December 6. Weekly downloads remained steady, with minor increases, peaking at 671 in the week of November 8. Active users showed slight fluctuations, averaging around 14K.
SLIME - ISEKAI Memories, also by Bandai Namco Entertainment Inc., saw a launch peak in weekly downloads at 6.3K and a revenue peak at around $29K in the first week of November. Active users initially rose to 6.5K but then gradually declined, averaging around 3.7K towards the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analysis and additional insights can be found.